Against skill based matchmaking?

As a topic we've literally been writing about for over a decade, can there actually be any valid argument against using skill-based matchmaking in a competitive game? I recently watched a couple of youtube videos about this, which discussed an apparently recent 'debate' online about it (although it was the first I had heard about … Continue reading Against skill based matchmaking?

Street Fighter V: Competitive Design Review

Now, select your best Bipson!

A quick reminder of how we review competitive gaming design. It's all about the 1, 2, 3: 1. A level playing field. 2. Effective skill-based matchmaking. 3. Accurate and fair skill & result-based ranking. Street Fighter V seems to do a very good job at all of these on the surface. In fact, despite everything … Continue reading Street Fighter V: Competitive Design Review

Running European Fantasy Strike Casual Online Tournaments?

Ok I just posted a bit in the Fantasy Strike discord about this, but here's a post to discuss here as well. I'm considering running some Europe-only online tournaments for Fantasy Strike. Long time followers of Agoners will know I used to do this for SF2 HDR. It wouldn't be anything serious or with prizes … Continue reading Running European Fantasy Strike Casual Online Tournaments?

Why Ranked modes in Team-based videogames are doing it wrong

Many videogames that are really popular these days are team-based online competitive games - Call of Duty, Halo, League of Legends, Heroes of the Storm, Overwatch, and on and on. What astounds me though to this day is how little "TEAM" these games generally manage to inject into their team game modes. Oh sure, you … Continue reading Why Ranked modes in Team-based videogames are doing it wrong

Street Fighter V Beta and Fantasy Strike Alpha thoughts

A few weeks ago was a fantastic fighting gaming weekend for me with a new alpha build of Fantasy Strike hitting, AND getting access to the Street Fighter V beta on PC and, luckily, I had the spare time to play for hours too. First of all, SFV. Although I was able to play SFV briefly before … Continue reading Street Fighter V Beta and Fantasy Strike Alpha thoughts

Hero Academy: Early impressions from the Academy

Asynchronous competitive multiplayer games are something I'm very interested in as they are potentially a very good fit for both my gaming tastes and lifestyle. That's why I picked out a couple at the start of last year as titles I was keeping an eye on. Skulls of the Shogun has recently been released, but … Continue reading Hero Academy: Early impressions from the Academy