Team Shitty Hitty on V-League

If you pay attention to the side bar over there on Agoners -> you'll have noticed I've been putting up a link to my Street Fighter V stats for a while now, which directs you to my profile on the excellent V-League website. What's amazing about this site is how far ahead of Capcom they … Continue reading Team Shitty Hitty on V-League

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Why Ranked modes in Team-based videogames are doing it wrong

Many videogames that are really popular these days are team-based online competitive games - Call of Duty, Halo, League of Legends, Heroes of the Storm, Overwatch, and on and on. What astounds me though to this day is how little "TEAM" these games generally manage to inject into their team game modes. Oh sure, you … Continue reading Why Ranked modes in Team-based videogames are doing it wrong

Street Fighter V Beta and Fantasy Strike Alpha thoughts

A few weeks ago was a fantastic fighting gaming weekend for me with a new alpha build of Fantasy Strike hitting, AND getting access to the Street Fighter V beta on PC and, luckily, I had the spare time to play for hours too. First of all, SFV. Although I was able to play SFV briefly before … Continue reading Street Fighter V Beta and Fantasy Strike Alpha thoughts

Hero Academy: Early impressions from the Academy

Asynchronous competitive multiplayer games are something I'm very interested in as they are potentially a very good fit for both my gaming tastes and lifestyle. That's why I picked out a couple at the start of last year as titles I was keeping an eye on. Skulls of the Shogun has recently been released, but … Continue reading Hero Academy: Early impressions from the Academy