Street Fighter V Port Forwarding for PC & PS4

Since the netcode in SFV has been coming up as a hot topic again, I thought I ought to make a post to reference this, as this information is very hard to find. Here are the ports we found worked for helping improve online play on SFV. The problem is there is a lot of … Continue reading Street Fighter V Port Forwarding for PC & PS4

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Street Fighter V-Sync In the Lag of Time

Originally this post was going to be a lot more detailed, explaining all about "Sony Lag" and detailing all the evidence of input lag problems in Street Fighter V in general, and specifically the PS4 version. However since I started drafting the article, the whole thing has blown up so big in the fighting game … Continue reading Street Fighter V-Sync In the Lag of Time

Xbox One and done?

Naturally we've been following the Xbox One news closely on Agoners. Everything announced so far is barely even related to agonistic gamers' concerns, which is a bad thing in and of itself really. As we've commented on before, Microsoft has been moving on a steady track away from everything agoners care about when it comes … Continue reading Xbox One and done?