Sonic & Sega All-Stars Racing – Review

Title: Sonic & Sega All-Stars Racing Format: XBox 360 Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 29 hours Modes of play: Single Player, 2-4 Player Split-screen Offline Competitive, Online 2-8 player Competitive, Online Leaderboards At some point playing Sonic & Sega All-Stars Racing I realised exactly why I've never been able to … Continue reading Sonic & Sega All-Stars Racing – Review

Fourts and Chaos Part 2: Street Fighter IV and Variety, Viability and Balance

(Continued from Part 1) Part 2: Variety, Viability and Balance Street Fighter IV is often said to have really good balance between characters. It's current tier listing shows it isn't too bad at least as fighting games go - 53 points between top and bottom, 25 characters (2.12 per character). Although HDR's current tier listing shows the … Continue reading Fourts and Chaos Part 2: Street Fighter IV and Variety, Viability and Balance

Complexity, Depth and Skill: Good Games?

Complexity = depth = skill (= a better game, right?) Now this is something I essentially agree with (and the linked article is must-read), however the trouble is the mistakes that many people make are: 1. complexity = execution complexity and/or that 2. complexity = the sheer number of options, disregarding their viability Both of … Continue reading Complexity, Depth and Skill: Good Games?