Why Ranked modes in Team-based videogames are doing it wrong

Many videogames that are really popular these days are team-based online competitive games - Call of Duty, Halo, League of Legends, Heroes of the Storm, Overwatch, and on and on. What astounds me though to this day is how little "TEAM" these games generally manage to inject into their team game modes. Oh sure, you … Continue reading Why Ranked modes in Team-based videogames are doing it wrong

Advertisements

Their Flukes, Your Drops, and Yourself.

It took a while, but I finally got the chance to play the Street Fighter V beta... and I thoroughly enjoyed myself. But this did a little bit more than get me back into the mood for playing fighting games- it got me thinking about them as well. One of my favourite topics is the … Continue reading Their Flukes, Your Drops, and Yourself.

Xbox One and done?

Naturally we've been following the Xbox One news closely on Agoners. Everything announced so far is barely even related to agonistic gamers' concerns, which is a bad thing in and of itself really. As we've commented on before, Microsoft has been moving on a steady track away from everything agoners care about when it comes … Continue reading Xbox One and done?

Hero Academy: Early impressions from the Academy

Asynchronous competitive multiplayer games are something I'm very interested in as they are potentially a very good fit for both my gaming tastes and lifestyle. That's why I picked out a couple at the start of last year as titles I was keeping an eye on. Skulls of the Shogun has recently been released, but … Continue reading Hero Academy: Early impressions from the Academy